BattleTown is being built right now. Come watch it happen.

A 2D online RPG about Starborn, a town called BattleTown, and a demon warlord who really doesn't like that you showed up. Dev logs, sneak peeks, and a say in what gets built next, all in the Discord.

Want to back development? Support us on Patreon

The BattleTown tavern in game, with the bartender Nise behind the bar and a hero standing in the middle of the room
The tavern, in game

The story

A star was born and didn't feel like waiting around. It drifted across the void until it found a living world, then dove straight in, burning apart in the atmosphere and reforming as something new. A Starborn. You wake up with no memory of anything before the landing.

The world

The world is called Arpegee, a place of scattered kingdoms, wild lands, ruins, monsters, pets, and... Sticks?

The threat

Something ancient stirred when the Starborn arrived. Baalzor the Wrathful, a demon warlord, felt the surge of cosmic energy and rose from below. He isn't just invading Arpegee. Wild creatures are turning aggressive, new enemies are spreading, and the world itself is twisting under his rage.

Where you land

You crash straight into BattleTown, a settlement known for catching Starborn using a strange pad at its center. Kongo, the town's mascot and de facto welcome committee, is the first one there to meet you.

What's already in the game

Combat

Real time fights against monsters scattered across the map.

Guilds

Form a crew, hang out, back each other up in PvP.

Loot

Gear you can trade, hoard, or show off!

Pets

Companions that fight and explore alongside you.

Events

Limited time stuff that actually changes the map while it runs. Built around player interaction!

Classes

Swap builds on the fly. Skills and stats update automatically.

Join the Discord

Dev logs, art previews, and community votes on what gets added next all happen in the Discord.

Join the Discord